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Hello Guests,

Thank you for visiting the former adress of the Blazblue RPG forum.

We have changed accounts: our new website is http://blazbluerpg.home-forum.com/ .

We would love to meet you there!

Sincerely,

The members of the Blazblue RPG forum
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Jimmothy S. Glasscannon (Etzian Kesemar) [All Done!]

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Jimmothy S. Glasscannon (Etzian Kesemar) [All Done!] Empty Jimmothy S. Glasscannon (Etzian Kesemar) [All Done!]

Post by Khran the Sauce Wed Mar 28, 2012 8:59 am

Name: He refers to himself and expects to be referred to as "The Great and Powerful Grand Master Overlord Jimmothy S. Glasscannon, Wearer of Pants and Master Baker", but his real, not nearly as fake name is 'Ezian Kesemar, Failed Experiment and Otherwise Generally Normal Kid'

Gender:Male

Age: 19

Race: Human.

Jimmothy S. Glasscannon (Etzian Kesemar) [All Done!] Lightsong

Appearance: Etzian’s got grayish sort of eyes and hair, though at certain spots his hair seems to sort of fade, revealing that it’s actually the standard blond hair color for the plant race. On the topic of his hair, it’s straight, thin, and not too long, just down to about his shoulders.

He tends to be seen running around in an outfit consisting of a grey tank top, underneath a semi-transparent sort of zipped up, slightly oversized sweatshirt, a flowing, labcoat-esque jacket over that. For leg wear, he has some grey pants, the left side just under the knee torn off. Being a very rhythm oriented person, he has a set of headphones either around his ears or around his neck at all times, though they don’t really seem to be connected to anything. His Meta-Revolvers are hidden in his oversized left and right sleeves, strapped to his arms. He has a belt which holds a pouch on his backside, underneath the longer jacket. It’s where he stores any necessary ammo and maybe a snack or two. His shoes are average looking, regular shoes, blue with white soles. His clothes, though he wears multiple layers, are very breathable, and lightweight.

Etzian himself is very slim, with light colored skin. He looks toned, underneath his various layers of clothing, but not extremely muscular. He’s roughly six feet tall, and generally walks around with a sort of slouch. There’s always some sort of smirk, or grin, or something similar etched upon his face, at least at rest. He wears some wooly, fingerless gloves, but his long sweater tends to sort of cover his hands. He doesn’t appear to have any blemishes or anything of the sort. He has a bracelet on each wrist; One with a cross and one with an inverted cross. He wears an eyepatch over his right eye most of the time.


Loyalty: Jimmothy is loyal to whomever it seems like a good idea to be loyal to at the time. He's fickle like that. Usually, however, this means that he's looking out for himself and whomever else he happens to know.

Personality: A personality. The thing that makes a character a character, as opposed to just another NPC off in the background. Well, for starters. Jimmothy is a –very- egotistical person. He finds…or, at least, he –proclaims- that he’s a wide range of things. He’s been known to say that he’s a god, or a genius, a wearer of pants, the greatest magician ever, the master of all pastries, and a designer of bushes. No doubt, he’ll come up with even more titles to describe his perceived greatness as time goes on. He tends to be very brash and rude, but in reality he just believes that he’s being honest, and thus, a better person. His morals and ideas of right and wrong are very much skewed. He believes that there was to be a sort of absolute balance in the world, and so, one side of the spectrum can’t overpower the other one much, or everything’s thrown out of control.

He’s practically addicted to music, and is a very rhythm based person. He couldn’t tell someone why he does if they were to ask him, but he just loves music. It’s a contributor to why he never really seems to stop moving, as well as his speed and ability to do sorts of complicated footwork both as he’s just traveling, or in a fight. He has a love of anything sweet, and has been known to smoke every now and again. He has a fear of women. Not a crippling fear, but he’s very unnerved by the presence of a woman. Not even remembering his actual name (At least, not for now), he’s come up with the name Jimmothy, for now. Jimmothy S. Glasscannon. He has a love for flowers, classical music, and guns. He’s a good actor and lies often.

In a fight, he’s very cheery, cocky, and playful. He likes to get up and into the enemies face, doing a sort of “dance” with them as they fight, using his legs in order to smack them around a bit. He’s also a fan of using his footwork to weave around the opponent, then shooting a few bullets into them. He’s a very speedy fighter, more of a dodge-y and rogue-y type. If one were to land a few solid hits on him, he would probably be out. Of course, actually managing to hit him head on is a different thing entirely. (If you were to ask him, anyways.) He’s very much an egotistical, impulsive, critical person. Perhaps because of a certain adverse affect to his body through the workings of the magic of science, but we’ll be getting to that soon enough.


Weaponry:
Artificial Weapons: Meta Autorevolvers: Etzian’s guns, the Meta Autorevolvers, are always strapped to his left arm and right arms just above his elbow, as stated above. They're a set of Artificial Weapons stolen from Sector Seven by the rogue scientist who happened to make Jimmothy the way he is currently. They look like standard, old fashioned silver revolvers, with a leather grip. Despite this, however, they appear to somehow have all the functions that an autorevolver might. Perhaps they really are, and just a custom sort of design. Perhaps it’s just the fact that 'they're magic'. Who knows. They can fire semi-automatic, and use Colt .45 bullets. Moooooost of the time. Due to the fact that they're experimental meta autorevolvers, and not just regular one's, they, or perhaps it's just Jimmothy, have the ability to do some very interesting things with it, that are detailed below in that "Abilities" box you see there.

Abilities:

Eyes of God:As a result of his D.N.A. being modified and his actual eyes enhanced through drug injections, the gunman has five times the eyesight capability of a normal human within his right eye while having twice the eyesight capability within his left eye.

This allows him to follow a bullet's movement, notice nearly every detail about something, and catch any movement at all by using his right eye. The downside to this is that it will drain his energy quicker than normal, resulting in the Gunman being only able to move at less half of his normal speed while his accuracy decreases to half its normal rate. The maximum amount of time he can have his eye uncovered is five posts; any use past that time will cause an information overload in his mind and cause his eyes to 'black out' for several seconds before returning to normal, leaving him blind and relatively vulnerable.

His left eye, being less powerful than his right, does not create an unnaturally quick drain on his energy, is unable to follow a bullet as accurately as his right eye, but is still able to notice details almost instantly. This allows the man to track people easily through cities and natural terrain alike, as long as they crossed over the ground instead of flying through the air, of course.

Elemental Bullets: Jimmothy's autorevolvers both have the ability to imbue their bullets with certain elements, very experimental in nature. They can make bullets explode, make bullets ignite things, make bullets freeze small areas of things, make bullets pierce, or not pierce so much, or shoot nonlethal versions....it's all quite complicated and somewhat magical, but it works.

Extensive Physical and Mental Training: As a result of all of his rigorous training and all of the drugs, he is quite acrobatic and athletic. Or. At least, he should be. He's just a tad too incompetent to do a whole lot with his natural ability, is all, but it'll come to him with time and practice. *cough* CharacterDevelopment *cough*

Close Combat: Quite a few of his training excescises included close quarters combat training, so Jimmothy is excessively proficient with pragmatic up ad personal punches, kicks, parries, grabs, and the like. He is, however, a gunman, so don't expect them to come into use a whole lot if he can help it.

Throwing Stuff: Jimmothy's accuracy because of his eyes, combined with his physical ability, can be used in tandem to throw small objects at people like darts, rocks, dice, coins, and etc. should Jimmothy ever not have one or both of his guns.

History: At one point, Jimmothy was a completely normal human boy. Okay, so, that was a lie. He was never, at any point in time, 'normal'. As a matter of fact, his entire upbringing was almost nothing but a series of experiments. As in, Jimmothy was a guinea pig for some rogue scientist, who wanted a personal assasin to do whatever the hell he wanted him to do. Specifically, killing people. That's that assasins do. With proper funding from Sector Seven, of course....even if it was for some other project that he had almost completely ignored. Point is, it failed miserably. As it turns out, artificial beings are much better for that sort of thing, not small human children. It was, however, over a long period of time that this man finally made a noticable adjustment. After copious amounts of drugging and tweaking to most every major organ in his body, he discovered that almost none of them actually worked, save for the ones that gave Jimmothy something he called the "Eyes of God". Obviously an overstatement, because really, how could one's eyes be -that- amazing? Besides the point. It was around this time that Jimmothy began rigorous training exercise simulations under the guidance of this same rogue scientist, honing the natural physical ability that he had obtained through a series of slightly different experiments, as well as training his new found eyes. But, of course, it's never enough. Superhuman physical ability, amazingly perceptive eyes and a set of really goddamned cool weapons were not enough for this particular scientist, of course not. He wanted to do MORE shit to this already very broken kid. So he engaged in a whole NEW set of experiments, designed to give him some degree of control over emotions. The very first one failed rather spectacularly, only succeeding in sending poor Jimmothy into a berserk rage during which he killed this scientist and right near destroyed his lab. Jimmothy fell unconscious and woke up just a bit later, having almost no recollection of what had just happened. The only things he actually seemed to remember were the experiments and the training, and it is fleeting at times, leaving him frustrated with his lack of knowledge to put his ability to use, time and time again.

RP sample:

...Guh...The hell? Where...

Jimmothy sucked in a deep breath, suddenly erupting into a fit of coughing. Dust. He had breathed in a whole lot of dust. Some..liquid. Drip, drip, drip. Oh. It was blood. Wait, blood? Jimmothy quickly flopped over, looking into the moon overhead. He held his hand up into the air, above his face. He was bleeding. Or, rather, there was blood on his hands. Copious amounts of it, in fact. Blood dripped onto his face, running down into the dirt below.

Where am I? What happened?

He pushed himself up to his feet, staggering up to a sort of half crouched over position. A set of headphones was around his neck, blaring some sort of...static, currently. A whole lot of static. One could occasionally hear a voice or two coming from it. He shook his head, then focused on looking about, trying to figure out, firstly, where the hell he was. Well...there were bodies. Bodies of some soldier-looking people, guns strung about them. Speaking of which, Jimmothy had failed to notice that there was a gun in his left hand. He'd hung onto it, despite not knowing he was even holding it, up to now. He eyed it over, and then shrugged, keeping a grip on it for the moment. He looked over at the group of dead bodies, noticing some scientist-looking dead, along with the soldiers. He recalled seeing some of them…at some point. Sticking needles into him, cutting him open, things of that nature. He glanced back down at his now very clothed body, picturing the scars and such underneath. And his eyes... “…Hmph.” He let out a sort of sigh, peering around the immediate area. Some trampled over fencing. Some desolate wasteland on every other side. And a whole lot of absolutely nothing else. He tossed his gun idly from hand to hand, just…starting off in a direction. A trail of blood dripping off of him followed along, though none of it appeared to be his own.

*Press the Fast Forward Button a bit*

Jimmothy let out a huff, sitting up against some lamp post in a city, drinking some sort of carbonated drink through a straw. His eyes darted about the crowded city streets, picking out the individual details of people passing by. The exact colors, size, and texture of clothing. Reading people's lips to see what they were saying. Seeing the outlines of objects in some people's -particularly tight- clothing. Jimmothy shuddered, muttering something or other under his breath. "Well. Guess I better get moving. World ain't gonna balance itself out..." He gets up to his feet, tossing the only half empty drink into a nearby trashcan, and sets off to do...something or other.


Last edited by Jimmothy S. Glasscannon on Fri Mar 30, 2012 2:45 am; edited 4 times in total (Reason for editing : Correction with the later post)
Khran the Sauce
Khran the Sauce

Posts : 4
Join date : 2012-03-28

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Post by Guest Wed Mar 28, 2012 5:32 pm

Nice to see one new person here, welcome to the site.

Now let's get down to business. That's an interesting character you got there, and an original one at that. The sheet looks good, let's see if I have points to be picky with.

However, I will be a bit picky with the history section. The big point is that there's only one organization that has enough funds and isn't the NOL, and it is Sector Seven. I think it's the only one for the history. I will also appreciate some precision on the guns' class (Ars Armagus? Artificial Weapon? Just plain guns?).

I'd like to meet you on the CB to talk about it, for now I like your sheet, but I will hold my approval for now.

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Post by Khran the Sauce Thu Mar 29, 2012 5:01 am

((Here are the things I tweaked about a bit, as requested. Wouldn't let me edit the original post, something about "new members not being able to post links" or something silliy like that, so I just threw them down in this post.))

Weaponry:

Artificial Weapons: Meta Autorevolvers: Etzian’s guns, the Meta Autorevolvers, are always strapped to his left arm and right arms just above his elbow, as stated above. They're a set of Artificial Weapons stolen from Sector Seven by the rogue scientist who happened to make Jimmothy the way he is currently. They look like standard, old fashioned silver revolvers, with a leather grip. Despite this, however, they appear to somehow have all the functions that an autorevolver might. Perhaps they really are, and just a custom sort of design. Perhaps it’s just the fact that 'they're magic'. Who knows. They can fire semi-automatic, and use Colt .45 bullets. Moooooost of the time. Due to the fact that they're experimental meta autorevolvers, and not just regular one's, they, or perhaps it's just Jimmothy, have the ability to do some very interesting things with it, that are detailed below in that "Abilities" box you see there.

History: At one point, Jimmothy was a completely normal human boy. Okay, so, that was a lie. He was never, at any point in time, 'normal'. As a matter of fact, his entire upbringing was almost nothing but a series of experiments. As in, Jimmothy was a guinea pig for some rogue scientist, who wanted a personal assasin to do whatever the hell he wanted him to do. Specifically, killing people. That's that assasins do. With proper funding from Sector Seven, of course....even if it was for some other project that he had almost completely ignored. Point is, it failed miserably. As it turns out, artificial beings are much better for that sort of thing, not small human children. It was, however, over a long period of time that this man finally made a noticable adjustment. After copious amounts of drugging and tweaking to most every major organ in his body, he discovered that almost none of them actually worked, save for the ones that gave Jimmothy something he called the "Eyes of God". Obviously an overstatement, because really, how could one's eyes be -that- amazing? Besides the point. It was around this time that Jimmothy began rigorous training exercise simulations under the guidance of this same rogue scientist, honing the natural physical ability that he had obtained through a series of slightly different experiments, as well as training his new found eyes. But, of course, it's never enough. Superhuman physical ability, amazingly perceptive eyes and a set of really goddamned cool weapons were not enough for this particular scientist, of course not. He wanted to do MORE shit to this already very broken kid. So he engaged in a whole NEW set of experiments, designed to give him some degree of control over emotions. The very first one failed rather spectacularly, only succeeding in sending poor Jimmothy into a berserk rage during which he killed this scientist and right near destroyed his lab. Jimmothy fell unconscious and woke up just a bit later, having almost no recollection of what had just happened. The only things he actually seemed to remember were the experiments and the training, and it is fleeting at times, leaving him frustrated with his lack of knowledge to put his ability to use, time and time again.


Last edited by Jimmothy S. Glasscannon on Fri Mar 30, 2012 2:17 am; edited 1 time in total (Reason for editing : Nox Nyctores OP Pls nerf)
Khran the Sauce
Khran the Sauce

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Post by Guest Thu Mar 29, 2012 11:58 am

I have only one minor problem: the fact that his weapon is a Phenomenon Weapon. Basically those are as Powerful as Nox Nyctores, so I prefer avoiding this (too easy to be overpowered) and making it a regular Artificial Weapon. Once this is done, you get my approval.

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Post by Khran the Sauce Thu Mar 29, 2012 4:08 pm

Oh, whoops. Well, that's easily rectified. I'll fix that up when I get home later today.

EDIT K i fixed it


Last edited by Jimmothy S. Glasscannon on Fri Mar 30, 2012 2:17 am; edited 1 time in total (Reason for editing : fixt)
Khran the Sauce
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Post by Guest Fri Mar 30, 2012 10:52 am

Since everything I asked for has been done, I have no reason to hold my approval anymore. The rest's up to you dude.

APPROVALS: 01

DISAPPROVALS: 00

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Post by Tron Sat Mar 31, 2012 6:54 pm

What a cinematic sheet. Interpret it the way you want to.
I don't really see a problem here. Some small spots seem a bit fuzzy and inconsistent, but I'm nitpicking as always.

Welcome and stuff.

Approvals: 02

Disapprovals: 00

Time to move and lock this~
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